FR
Glitch
 

Glitch

Beta release

Type:
Action
Faction:
Invaders
Rarity:
Renowned
Cost:
IIT

Use this action at the beginning of an opponent's turn

Choose a ship belonging to that opponent and destroy it

That opponent draws 2 cards

Arsenals containing this card

Artillery Betrayer
Assemble your artillery, protect it with weak but efficient ships, and let it wear down your opponents' bases until they eventually fall.

Sprawling Alliance
Let your structures slowly win the game while your weak ships focus on protecting them.

Flood Omni
Leverage the strengths of all factions to surprise your opponents with their best aggressive options.

Architect 200
A tailored selection of 200 cards used for arsenal drafting.

Architect 400
A tailored selection of 400 cards used for arsenal drafting.

Card tags

Card tags are used to categorize cards with similar characteristics.
Their only role is to make it easier to find specific cards.
Tags have no impact on gameplay.

cost_drawback
This card has an immediate drawback as an extra cost to deploying or using it.

effect_removal_ships
This card can allow you to remove ships from play.

Rulings applying to this card

Rulings are official clarifications on the way ambiguous rules or card texts should be interpreted.

Additional costs as part of a failed action
Ruling issued on November 19th 2024

Situation:
I have a Trading Station in play, which has an action allowing me to place a card at the bottom of my arsenal in exchange for a resource. I activate this action, but an opponent uses a reaction, causing its action to fail. Do I still need to place the card at the bottom of my arsenal?

Ruling:
No. If the action fails, none of its effects occur. You keep the card in your hand.