FR
Missile cruiser
 

Missile Cruiser

Beta release

Type:
Ship
Faction:
Terrans
Rarity:
Standard
Cost:
TT
Income:
T
Weapons:
5
Durability:
13

Slow (does not attack on the turn it is deployed)

Bombard 2 (when this ship attacks a ship or structure, the next structure or base behind it loses 2 durability)

Reaction React to deploying this ship, the enemy base in front of it loses 2 durability

Arsenals containing this card

Aggro Terran
Control the game's tempo by deploying threatening ships. Strike quickly and decisively to destroy your opponents before they can retaliate!

Artillery Betrayer
Assemble your artillery, protect it with weak but efficient ships, and let it wear down your opponents' bases until they eventually fall.

Acid Infested
Bombard through enemy defenses to directly threaten their bases before they can take yours down.

Flood Omni
Leverage the strengths of all factions to surprise your opponents with their best aggressive options.

Architect 200
A tailored selection of 200 cards used for arsenal drafting.

Architect 400
A tailored selection of 400 cards used for arsenal drafting.

Card tags

Card tags are used to categorize cards with similar characteristics.
Their only role is to make it easier to find specific cards.
Tags have no impact on gameplay.

effect_direct_damage
This card can directly damage bases.

keyword_bombard
This card has the Bombard keyword: it inflicts durability losses behind its target.

trigger_deployed
Something happens when this card is deployed.

keyword_slow
This card has the Slow keyword: it does not attack on the turn it is deployed.

Rulings applying to this card

Rulings are official clarifications on the way ambiguous rules or card texts should be interpreted.

Choosing to ignore a reaction
Ruling issued on November 22nd 2024

Situation:
I deploy the Pirate ship Mecha Suit, which has a reaction that causes a durability loss to another ship when it is deployed. My opponents currently have no ships in play. Am I forced to cause a durability loss to one of my own ships?

Ruling:
No. Since this effect is a reaction, you can choose whether or not to activate it.

Bombarding through a gap
Ruling issued on November 21th 2024

Situation:
Using the Terran ship Scout, I attack an opponent. In front of my Scout is an enemy ship, with no structure behind it. When my Scout attacks, its Bombard ability activates. Does it hit the opponent's base?

Ruling:
Yes. Bombard affects the next structure or base in a straight line ahead of the attacking ship. If no structure is present, the enemy base loses durability.