FR
Pod
 

Pod

Beta release

Type:
Ship
Faction:
Organics
Rarity:
Standard
Income:
O
Weapons:
2
Durability:
6

Reaction React to this ship being destroyed, predict (look at the card on top of your arsenal, you may put it at the bottom of your arsenal)

Arsenals containing this card

Swarm Organic
Take over the grid with a swarm of cheap but efficient ships, which might defeat your opponents before they have a chance to react.

Sprawling Alliance
Let your structures slowly win the game while your weak ships focus on protecting them.

Dauntless Ascended
Survive everything your opponents throw at you while drawing cards until you find the tools that lead you to victory.

Acid Infested
Bombard through enemy defenses to directly threaten their bases before they can take yours down.

Architect 400
A tailored selection of 400 cards used for arsenal drafting.

Symbiotic Overgrown
Dominate the grid with your powerful ships, which are as hard to destroy as they are offensively powerful.

Capital Omni
This large arsenal features the most powerful ships in the game, but acquiring enough resources to deploy them will be a challenge.

Architect 200
A tailored selection of 200 cards used for arsenal drafting.

Card tags

Card tags are used to categorize cards with similar characteristics.
Their only role is to make it easier to find specific cards.
Tags have no impact on gameplay.

cost_free_with_income
This card is free and generates income, you must have at least one such card in your starting hand.

keyword_predict
This card has the Predict keyword: it allows you to alter the top card of your arsenal.

trigger_destroyed
Something happens when this card is destroyed.

trigger_replaced
Something happens when this card is replaced.

Rulings applying to this card

Rulings are official clarifications on the way ambiguous rules or card texts should be interpreted.

Choosing to ignore a reaction
Ruling issued on November 22nd 2024

Situation:
I deploy the Pirate ship Mecha Suit, which has a reaction that causes a durability loss to another ship when it is deployed. My opponents currently have no ships in play. Am I forced to cause a durability loss to one of my own ships?

Ruling:
No. Since this effect is a reaction, you can choose whether or not to activate it.