A ruling is an official clarification on the way an ambiguous rule or card text should be interpreted.
Forgetting to do something until it is too late
Ruling issued on November 17th 2024
Situation:
A player forgot they have a ship with Regeneration, which regains durability at the beginning of each of their turns. Later during their turn, they remember their ship could regenerate. Is it too late to regenerate the ship?
Ruling:
It is the player's responsibility to keep track of their card's effects. In the spirit of fair play, if all opponents agree to allow the player to regenerate the ship, they may do so. However, if even one opponent objects, it is considered too late, and the ship will not regenerate this turn.
This ruling applies to all cards with the following tags.
Tags are used to categorize cards with similar characteristics.
• keyword_regenerate
This card has the Regenerate keyword: it regains durability at the beginning of each turn.
• keyword_repair
This card has the Repair keyword: it repairs your other ships at the start of each turn.
• keyword_weaken
This card has the Weaken keyword: at the start of each turn, it damages the ship facing it.
• trigger_turn_start
Something happens at the beginning of each turn while this card is deployed.