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Dream crusher
 

Dream Crusher

Beta release

Type:
Ship
Faction:
Pirates
Rarity:
Pinnacle
Cost:
PPPPP
Income:
P
Weapons:
8
Durability:
24

Slow (does not attack on the turn it is deployed)

Action Pay [P][P][P][P] then deny an opponent of your choosing (look at the card on top of your opponent's arsenal, you may put it on the bottom of their arsenal)

You may not draw more than one card on each of your turns and may not draw any cards during your opponents' turns

Arsenals containing this card

Denial Pirate
Identify your opponents' strategies and deny them the ability to play their key cards.

Thin Mercenary
Play cheap cards that replace themselves until you clear the way for your capital ships.

Capital Omni
This large arsenal features the most powerful ships from each faction, but acquiring enough resources to deploy them will be a challenge.

Architect 300
A tailored selection of 300 cards used for arsenal drafting.

Card tags

Card tags are used to categorize cards with similar characteristics.
Their only role is to make it easier to find specific cards.
Tags have no impact on gameplay.

deployed_actions
This card can use actions once deployed.

keyword_deny
This card has the Deny keyword: it allows you to alter the card on top of an opponent's arsenal.

keyword_slow
This card has the Slow keyword: it does not attack on the turn it is deployed.

Rulings applying to this card

Rulings are official clarifications on the way ambiguous rules or card texts should be interpreted.

Resources spent on a failed action or reaction by a deployed card
Ruling issued on November 19th 2024

Situation:
I have the Terran structure Overseer Station in play. I activate its second action, which requires me to spend resources and destroy the Overseer Station in order to deploy a ship. An opponent uses a reaction, causing the Overseer Station's action to fail. Do I have to spend the resources?

Ruling:
As stated in the rules, when an action or reaction fails, the player who activated it loses the resources spent on it. The Overseer Station's action fails, and you do lose the resources spent. However, you do not have to destroy the Overseer Station, as the only part of a failed action which occurs is the loss of resources.

Touching an opponent's cards without their consent
Ruling issued on November 17th 2024

Situation:
A player uses an action with the Deny keyword, allowing them to look at the top card of an opponent's arsenal and decide whether to place it back on top or move it to the bottom. The player reaches for the opponent's arsenal, but the opponent dislikes others touching their cards. Are they required to let the player handle their cards?

Ruling:
No, the opponent is not required to let the player touch their cards. The player must respect their opponent’s preference and avoid handling the arsenal. Instead, the opponent must assist in resolving the action by showing the player the top card of their arsenal (without looking at it themselves), asking whether it should go on top or bottom, and placing it in the chosen position (still without looking). Consent matters!