Beta release
Play cheap cards that replace themselves until you clear the way for your capital ships.
Gameplan:
- Your win condition is your capital ships, deploy them and let your opponents struggle to find a way to deal with them
- In the early game, Salvage Squads can turn your Neutral resources into Pirate resources
- In the midgame, if you draw one of your capital ships with Recruitment, place it in your scrap pile and Reassemble it directly into play
- In the late game, once your capital ships get weakened, use Magnetic Turbine or Bribe to bounce them back into your hand and redeploy them at full durability
Reserves strategy:
- Contraband Storage and Smugglers help your early game resource generation
- Spy thins out your arsenal even more, letting you draw more cards
- Nuclear Strike takes care of capital threats
- Warding Field protects your capital threats
- Welders, Mobile Shipyard and Unaffiliated Shipyard keep your other ships operational for longer
Arsenal tags are used to categorize arsenals with similar characteristics.
Their only role is to make it easier to find specific arsenals.
Tags have no impact on gameplay.
• arsenal_speed_average
This arsenal likes to ramp up into a strong midgame, but might struggle in the early and late game.
• arsenal_style_ships
This arsenal deploys big threatening ships.
Once you have read how to print cards at home, you may download and print this arsenal at home: