Beta release
When this structure generates resources, you may have it generate a resource of your choosing instead of
Action Up to once per turn, put a card from your hand on the bottom of your arsenal, then add to your available resources
• Denial Pirate
Identify your opponents' strategies and deny them the ability to play their key cards.
• Flood Omni
Leverage the strengths of all factions to hit your opponents with their best early game options.
• Capital Omni
This large arsenal features the most powerful ships from each faction, but acquiring enough resources to deploy them will be a challenge.
• Architect 150
A tailored selection of 150 cards used for arsenal drafting.
• Architect 300
A tailored selection of 300 cards used for arsenal drafting.
Card tags are used to categorize cards with similar characteristics.
Their only role is to make it easier to find specific cards.
Tags have no impact on gameplay.
• deployed_actions
This card can use actions once deployed.
• effect_resources_conversion
This card allows you to convert your resources from one type to another.
• effect_resources_generation
This card allows you to generate extra resources.
Rulings are official clarifications on the way ambiguous rules or card texts should be interpreted.
Using a conditional action after it has failed
Ruling issued on November 19th 2024
Situation:
I have the Neutral ship Mobile Base in play, which can use an action up to once per turn. I activate its action, but an opponent uses the Terran reaction Power Surge to cause it to fail. Since the action did not actually happen, can I use it again?
Ruling:
No. Even though the action failed, the Mobile Base's action has already been used for the turn, so it cannot be used again this turn.