GAME
GUIDES
TOOLS
SOCIAL
FR
 
 
 
Tutorials
 
 
Game tools
 
 
 
MAD Neutral - Cover
 

MAD Neutral

Beta release

Format:
Faction:
Neutrals
Difficulty:
Easy
Playstyle:
Mutually Assured Destruction
Cards:
30
Reserves:
10

Delay your opponents long enough to deploy your Mobile Base, then defend it as it annihilates your enemies.

Arsenal composition

Gameplan:
- Your win condition is to gradually build up resource production until you can deploy your Mobile Base, then protect it at all costs
- In the early game, Neutral ships are weak and disposable, don't expect them to achieve much on their own
- In the midgame, Unaffiliated Shipyards provide a power spike while you dig into your arsenal for your Mobile Base
- In the late game, a Warding Field, Swap Places, and Full Repairs can keep your Mobile Base alive while its ability destroys your opponents' bases one by one

Reserves cards

Reserves strategy:
- Hollow Asteroid, Mind, Alter Fate, and Explore can help you find your key cards more reliably
- Quick Repairs replenishes the durability of both your base and your Mobile Base
- Traders and a Protective Shell add extra bodies on the grid to buy you more time

Bonus cards
Arsenal tags

Arsenal tags are used to categorize arsenals with similar characteristics.
Their only role is to make it easier to find specific arsenals.
Tags have no impact on gameplay.

arsenal_speed_average
This arsenal likes to ramp up into a strong midgame, but might struggle in the early and late game.

arsenal_style_ships
This arsenal deploys big threatening ships.

arsenal_style_combo
This arsenal relies on one specific card or combo of cards to win the game.

Print this arsenal

Once you have read how to print cards at home, you may download and print this arsenal at home: