Beta release
Delay your opponents long enough to deploy your Mobile Base, then defend it as it annihilates your enemies.
Gameplan:
- Your win condition is to gradually build up resource production until you can deploy your Mobile Base, then protect it at all costs
- In the early game, Neutral ships are weak and disposable, don't expect them to achieve much on their own
- In the midgame, Unaffiliated Shipyards provide a power spike while you dig into your arsenal for your Mobile Base
- In the late game, a Warding Field, Swap Places, and Full Repairs can keep your Mobile Base alive while its ability destroys your opponents' bases one by one
Arsenal tags are used to categorize arsenals with similar characteristics.
Their only role is to make it easier to find specific arsenals.
Tags have no impact on gameplay.
• arsenal_speed_average
This arsenal likes to ramp up into a strong midgame, but might struggle in the early and late game.
• arsenal_style_ships
This arsenal deploys big threatening ships.
• arsenal_style_combo
This arsenal relies on one specific card or combo of cards to win the game.
Once you have read how to print cards at home, you may download and print this arsenal at home: