Beta release
React to an action or reaction
Pay the price your opponent paid for the action or reaction, except you may use to pay for any other resource
If you can afford to pay its price, the action or reaction fails, then you deny your opponent (look at the card on top of your opponent's arsenal, you may put it on the bottom of their arsenal)
• Denial Pirate
Identify your opponents' strategies and deny them the ability to play their key cards.
• Thin Mercenary
Play cheap cards that replace themselves until you clear the way for your capital ships.
• Scrapper Techsmith
Fill your scrap pile with ships, then unleash devastating payloads on your opponents.
• Hungry and Overgrown
Dominate the midgame with your powerful ships and overwhelm your opponents before they can regain control.
• Flood Omni
Leverage the strengths of all factions to hit your opponents with their best early game options.
• Capital Omni
This large arsenal features the most powerful ships from each faction, but acquiring enough resources to deploy them will be a challenge.
• Architect 150
A tailored selection of 150 cards used for arsenal drafting.
• Architect 300
A tailored selection of 300 cards used for arsenal drafting.
Card tags are used to categorize cards with similar characteristics.
Their only role is to make it easier to find specific cards.
Tags have no impact on gameplay.
• cost_drawback
This card has an immediate drawback as an extra cost to deploying or using it.
• effect_denial_actions
This card allows you to deny actions.
• effect_denial_reactions
This card allows you to deny reactions.
• keyword_deny
This card has the Deny keyword: it allows you to alter the card on top of an opponent's arsenal.
Rulings are official clarifications on the way ambiguous rules or card texts should be interpreted.
Additional costs as part of a failed action
Ruling issued on November 19th 2024
Situation:
I have a Trading Station in play, which has an action allowing me to place a card at the bottom of my arsenal in exchange for a resource. I activate this action, but an opponent uses a reaction, causing its action to fail. Do I still need to place the card at the bottom of my arsenal?
Ruling:
No. If the action fails, none of its effects occur. You keep the card in your hand.
Touching an opponent's cards without their consent
Ruling issued on November 17th 2024
Situation:
A player uses an action with the Deny keyword, allowing them to look at the top card of an opponent's arsenal and decide whether to place it back on top or move it to the bottom. The player reaches for the opponent's arsenal, but the opponent dislikes others touching their cards. Are they required to let the player handle their cards?
Ruling:
No, the opponent is not required to let the player touch their cards. The player must respect their opponent’s preference and avoid handling the arsenal. Instead, the opponent must assist in resolving the action by showing the player the top card of their arsenal (without looking at it themselves), asking whether it should go on top or bottom, and placing it in the chosen position (still without looking). Consent matters!