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Thin Mercenary - Cover
 

Thin Mercenary

Beta release

Format:
Factions:
Pirates, Neutrals
Difficulty:
Average
Playstyle:
Imposing
Cards:
30
Reserves:
10

Play cheap cards that replace themselves until you clear the way for your capital ships.

Arsenal composition

Gameplan:
- Your win condition is your two capital ships, deploy them and let your opponents struggle to find a way to deal with them
- In the early game, use Smugglers as an endlessly recurring line of defense
- In the midgame, if you draw of your capital ships with Recruitment, place it in your scrap pile and Reassemble it directly into play
- In the late game, once your capital ships get weakened, use Magnetic Turbine and Bribe to bounce them back into your hand and redeploy them at full durability

Reserves cards

Reserves strategy:
- If you struggle with resource generation, a Stolen Cruiser can provide an early boost
- If you want to streamline your arsenal even further, consider adding a Spy
- If your enemies bring out their own capital ships, a Sabotage and a Nuclear Strike can eliminate them, along with an Outbid to block defensive reactions
- If you want more support for your capital ships, include Welders and a Mobile Shipyard, along with an Unaffiliated Shipyard to give them an offensive edge
- If you are feeling spicy, add a Mobile Base as your third capital ship

Bonus cards
Arsenal tags

Arsenal tags are used to categorize arsenals with similar characteristics.
Their only role is to make it easier to find specific arsenals.
Tags have no impact on gameplay.

arsenal_speed_average
This arsenal likes to ramp up into a strong midgame, but might struggle in the early and late game.

arsenal_style_ships
This arsenal deploys big threatening ships.

Print this arsenal

Once you have read how to print cards at home, you may download and print this arsenal at home: