Beta release
Deploy endless waves of ships directly from your factories' assembly lines.
Gameplan:
- Your win condition is to set up Weapons Factories and let them transform your average ships into massive threats
- In the early game, only deploy the amount of ships required to keep you alive, try to keep some in your hand if possible
- In the midgame, once you've deployed a Weapons Factory, throw waves of buffed ships at your opponent
- In the late game, Jump and a Jumper Behemoth can finish an unsespecting opponent by crushing them through an empty lane
Reserves strategy:
- Mecha Suit and Fuel Depot help you stabilize your resource generation in the midgame
- Reinforced Cruiser and Reassemble are solid defensive options against aggressive opponents
- Rocketships and Double Strike are aggressive options of your own
- Overseer Station and Jump allow you to exploit weaknesses in your opponent's lines
- Outbid is a useful tool against opponents trying to slow you down
Arsenal tags are used to categorize arsenals with similar characteristics.
Their only role is to make it easier to find specific arsenals.
Tags have no impact on gameplay.
• arsenal_speed_average
This arsenal likes to ramp up into a strong midgame, but might struggle in the early and late game.
• arsenal_style_ships
This arsenal deploys big threatening ships.
Once you have read how to print cards at home, you may download and print this arsenal at home: