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Control Invader - Cover
 

Control Invader

Beta release

Format:
Faction:
Invaders
Difficulty:
Average
Playstyle:
Slow
Cards:
30
Reserves:
10

Control the game by disrupting your opponents' plans, while your massive ships overpower them.

Arsenal composition

Gameplan:
- Your win condition is to survive long enough to establish control over the game
- In the early game, treat your base's durability a resource, and use the extra card draw option to build a large hand
- In the midgame, keep resources available whenever possible to react to your opponents' threats
- In the late game, use your Darts to steadily chip at your opponents' bases, reducing their durability enough for a Noble Sacrifice to finish them off

Reserves cards

Reserves strategy:
- Supplier and Energy Cell help your resource generation
- Disrupting Meshes and an Energy Bomb make you more threatening on the grid
- EMP, Swap Places, and Emergency Manœuver are cheap alternative to your main reactions
- Solar Winds and Suppress can relieve you of some pressure

Bonus cards
Arsenal tags

Arsenal tags are used to categorize arsenals with similar characteristics.
Their only role is to make it easier to find specific arsenals.
Tags have no impact on gameplay.

arsenal_speed_slow
This arsenal's goal is to drag the game into a long one, and to eventually grind a victory out of it.

arsenal_style_control
This arsenal aims to control the game by denying their opponent's gameplans.

Print this arsenal

Once you have read how to print cards at home, you may download and print this arsenal at home: